Time Rummy 4 (50 cards and instructions)
ACMMG110 MA3-13MG 2 - 4 students per game. Using the basic rummy play of pick up, attempt to make sets and then discard, the players try to collect a a minimum of three time representations as they would be recorded, and said, in 12 and 24 hour time. e.g. 4 am, Zero Four Hundred Hours, 4 o'clock or 0400. The first player to use all their cards is the winner. The cards include 2 wild cards which may be used with any other pair. 1 game = 50 cards and instructions.